February 3rd, 2010 viraj.kataria@iaac.net Posted in Viraj Kataria | No Comments »
February 3rd, 2010 ilaria.lamanna@iaac.net Posted in Ilaria La Manna, Jun Huang | No Comments »
February 3rd, 2010 paula.lopez@iaac.net Posted in Lourdes del Carmen Marcano Ramos, Paula Lucía López González | No Comments »














February 3rd, 2010 michail.fountouklis@iaac.net Posted in Jessica Yuen Chi Lai, Michail Fountouklis | No Comments »
















February 3rd, 2010 nicholas.waissbluth@iaac.net Posted in Gopal Krishan Garg, Nicholas Waissbluth, Uncategorized | No Comments »
Manifesto for Open Source.
Website: free2form.net – a place to promote, share, and collaborate on design & architecture projects
framework of website. Three sections where people can collaborate. 1. Trans-Sketch (draw a sketch and collaborate to make it a reality) 2. Cast (professionally sponsored section where companies can collaborate to create new projects) 3. Universal (section with only a databank of projects that can be downloaded and fabricated) – support sections 1. Exchange Circles (discussion and tips) 2. References (Links, Resources)
Real-time collaboration. Multi-user Chat & Online CAD drafting.
Analysis. Using Open Source software, such as FlexBuilder, Flare to visualize the movement of data and users. This can also be used to generate a more advanced “search” engine for the website.
framework of whole website
diagram of a how the Trans-Sketch system
support systems – realtime drafting and chatting
link to autodesk butterfly (example of possible technology to be used)
trans-sketch framework
cast framework
universal framework
exchange circles framework
anaylis systems
flare – open source visualization
juice kit (open source) visualization for google analytics

February 2nd, 2010 renata.nogueira@iaac.net Posted in Carlos Guillermo Naranjo Jurado, Renata Helena Uebe Nogueira | No Comments »
We used a design from the FOLDSCHOOL website for the first assignment. We built the stool and in the process we realized that it takes a long time and it uses glue in all pieces, so we decided to try to create other designs that were easy to make and that wouldn’t use glue.
One of the designs was a table for kids, because the website only has chairs, and stools. The design was based on a pizza box system and the legs were designed in a puzzle system so they wouldn’t need glue.
The prototype model was not very stable and need some gluing. The design has to be improved in order to achieve the inicial goals.
We also designed a bed. The design was more elaborated and it was made to be laser cutted.
February 2nd, 2010 natalija.boljsakov@iaac.net Posted in Brian Miller Manriquez, Natalija Boljsakov | No Comments »
The project for an open design platform starts from the idea of opening the questions behind the design rather than simply exposing the object (the finished result of a process) thus avoiding banality or a simple copy-paste operation, giving the receiver of the open design (designer/user) the possibility to interpret with the right knowledge [peeling off the layers and getting to the core]. For this purpose, the contents are organized in terms of 3 categories applicable to any design (why?>the need or the question behind the design/what?>the form(L.K.)*/how?>the realization of the design: material, fabrication…)
CLICK ON IMAGE TO SEE VIDEO
* “Form precedes Design. Form is “what.” Design is “how.” . . . Design gives the elements their shape, taking them from their existence in the mind to their tangible presence. . .” [Louis I. Kahn, quoted in Lobell, Between Silence and Light, 28.]
February 2nd, 2010 miquel.lloveras@iaac.net Posted in Fabio Andres Lopez Mora, Miquel Lloveras Corbalan | No Comments »

Este ejemplo se basa en una manera de “hackear” un simple bol de frutas disñado por Ronen Kadushin con un comportamiento estructural muy grande ya que esta diseñado controlando a la perfectcion la curbatura de la pieza cosa que le da unas caracteristicas muy especiales tales como la possibilidad de ser armada en seco por lo tanto podemos generar volumenes inmensos partiendo de piezas que antes de ser dobladas no ocupan apenas espacio por tanto tienen muchas possibilidades de transporte y luego ser ensambladas insitu con relativa facilidad i sin usar elementos de fijacion entre ellas.



Finalmente obtrnemos un cerramiento que reacciona con las influencias del ambiente principalmente con el viento crando un pattern nunca igual donde cada pieza gira y trasladando un conjunto de sombras proyectadas en el interior del edificio nunca iguales y realmente interesantes..


tOY aLIVE 2.0
El proyecto parte de la idea de usar un mecanismo como es la wevcam que todos tenemos en nuestras casas y que actualmente es desconocido y apenas se usa, por lo tanto se propone el activarlo mediante la sencillez de los codigos que nos subministra la plataforma Processing a modo de realidad aumentada.
Por tanto en est imagen empezaremos a entrar a la wev haciendo el gesto de llamara una puerta puesto que previamente se habra programado un script simple que lee los movimientos de nuestra mano asi aproximamos las herramientas informaticas al poco conocimiento que pueda tener un niño, teniendo un potencial educativo muy grande ya que se podria seguir esta misma aplicacion para enseñar otras tematicas a un niño.




La mano es detenctada por la “cam” i siguiendo los dibujos que tenemos en la pantalla de distintas posiciones de manos (previamente programadas) un niño puede interactuar con gran facilidad dando lugara resultados realmente asombrosos. Si se separan los dedos se detecta la herramienta tijera si se estira el dedo indice se trabaja a modo de taladro volteando la pieza al mismo modo con la otra mano.
Aparecen en pantalla a tiempo real otros miembros que estan haciendo esa geometria y se puede hablar con ellos para trabajar juntos y resolver duds.
Finalmete las familias van creciendo y los fabricantes se apropian de llas y las puedes encontrar en grandes almacenes como toys “r” us.

El mejor diseñador es el niño (BIG film) es el que acabara jugando, el que tiene las ideas, el mas claro y sincero
Ha nacido un nuevo miembro en nuestra gran famila Acebo gracias

Acebo JR. es de piel rosada (maquinas de inyeccion plastica de tOYS “R” uS) creado por Fabio Lloveras 7 años, tOY aLIVE copyright…. continuara
February 2nd, 2010 georgia.kotsari@iaac.net Posted in Georgia Kotsari, Melat Assefa Asfaw | No Comments »

The C plus System is a design done by Totem Collective http://www.totemcollective.com/
It is a series of fitting systems and modules where each one when placed accordingly could have a different pattern and function. It is an open source design where the designers want to demonstrate the development of ideas and the variation of people involved in the process from original idea to the carrying out of the actual design.

a/trying to change the fitting system so that shelf will stand by itself in the middle of the room.
b/Changing variations in the cutting file where, same panels are differentiated to create different functions.
c/Changing the system of fabrication where the panels are still keeping the modular system of the C-Plus system, only their fitting edges might be variated according to the type of design one wants.

The cutting file will also be simplified where all fittings will be fit in one board and laser cut. This will save material.

It is also a system where it can create spaces in between, function as a sitting area as well as the shelf, and users can explore different possibilities of the design according to the size and type of his/her house.

Inspired by Open Sourced Websites and systems like Google Wave, which works in Real Time, and Radio head band where they open sourced the codes for the making of their latest music video, we have reached a few conclusions on the layout of our design.


Through this website platform we are aiming to attract passionate and motivated people to upload their ideas and concepts with the dxf file of the product.
The website is open to download, upload, sell or do anything with the idea.

Enter in Real Time interaction is a system where one can choose to work online , chatting and conversing with others to develop the product.

In this slide one can see the design informations and concept. Also, we are intoducing the Family tree of the design, one can click on one of the family tree links, and see how the design was at that certain period of time. This will create stability in the chain of ideas, creating a world wide chain.

Rating system, the design which will be most visited will be rated as the winner of all other designs at that time. It will be on the main page of the website, which in turn increases its visibility online, which will bring out the chain system of collaboration. The designer of this product will see his/her work fabricated and packed and sent to his/her home.
February 2nd, 2010 kathleen.anderson@iaac.net Posted in Kathleen Anderson, Veronica Lorenzo Luaces Pico | No Comments »










